Every Character in Wreck-It Ralph, Ranked by How Much They Steal the Show

Every Character in Wreck-It Ralph, Ranked by How Much They Steal the Show

Picture this: a bronze statue, 1.25 meters tall and 175 kilograms of oxidized copper, sitting on a granite rock at Copenhagen's Langelinie promenade. Since August 23, 1913, Edvard Eriksen's The Little Mermaid has drawn roughly one million visitors per year, making it one of the most photographed sculptures on Earth. That single piece of metal sparked a character archetype that would go on to populate every storytelling medium humans have invented — film, television, manga, video games, theme parks, and a collectibles market worth serious money. The mermaid character didn't just survive across centuries of pop culture. She multiplied, mutated, and refused to stay in one lane.

What makes the mermaid archetype so relentlessly adaptable? Part of the answer lives in mythology. The other part lives in commerce. And the tension between those two poles — ancient symbol versus marketable IP — is exactly what makes tracking mermaid characters across media so interesting.

Ancient Tails: The Mythological DNA Every Mermaid Character Carries

Before Ariel ever sang about part of that world, mermaid mythology had already accumulated roughly 4,000 years of cultural baggage. The earliest recorded mermaid-type figure is Atargatis, a Syrian goddess from around 1000 BCE who, according to Diodorus Siculus's Bibliotheca Historica (written between 60 and 30 BCE), transformed herself into a fish out of shame after accidentally killing her mortal lover. Half goddess, half fish — the template was set.

From there, the archetype split into distinct cultural branches. Greek sirens lured sailors to death with song. Japanese ningyo were immortal creatures whose flesh granted eternal youth — a concept explored in Yao Qianheng's research on Pacific Rim mermaid folklore (2019). Irish merrows wore magical caps called cohullen druith to travel between sea and land. West African Mami Wata, a water spirit venerated across at least 20 ethnic groups, combined serpentine features with European mermaid imagery introduced through colonial trade routes.

What's consistent across every culture's mermaid: she exists at a boundary. Between water and air. Between human and animal. Between desire and danger. That liminal position is precisely what makes her useful to storytellers working in any medium.

Hans Christian Andersen's 1837 fairy tale The Little Mermaid pulled from all of this. His unnamed protagonist was 15 years old, willing to endure the sensation of "walking on knives" for each step on land, and ultimately dissolved into sea foam rather than kill the prince. It was brutal, sacrificial, and morally complex — nothing like the version most people know today.

Disney's Ariel: The 1989 Redesign That Changed Everything

When Disney's The Little Mermaid opened on November 17, 1989, it grossed $84.4 million domestically and resuscitated the Disney animation studio from what critics had been calling a creative death spiral. But the real revolution was in character design.

Glen Keane, the supervising animator for Ariel, made a series of deliberate choices that departed from Andersen's text and from Disney's own princess traditions. Ariel's hair was red — not blonde, not black — because Keane wanted a color that would read clearly against blue underwater backgrounds in cel animation. Her tail was aquamarine with a translucent fin membrane modeled after real fish anatomy, specifically the dorsal fins of betta splendens. Her face borrowed features from actress Alyssa Milano and model Christie Brinkley, giving her a contemporary 1980s attractiveness that previous Disney princesses lacked.

The design gamble worked. Ariel became the first Disney princess to anchor a theme park dark ride (The Little Mermaid: Ariel's Undersea Adventure, opened 2011 at Disney California Adventure), a Broadway musical (2008, running 11 months at the Lunt-Fontanne Theatre with $65 million in advance ticket sales), and a live-action remake that grossed $569 million globally in 2023.

The Ripple Effect on Character Design Standards

Ariel's commercial success established a design grammar that influenced mermaid characters for decades. Large eyes relative to face size. Hair that moves independently of gravity (simulating underwater physics even on land). A tail-to-torso ratio of roughly 55:45. Skin tones that lean toward the luminous rather than matte. These conventions became so embedded that when other studios created mermaid characters, they were either conforming to or deliberately subverting the Ariel template.

Consider DreamWorks' Maid Marian concept art from the early 2000s — a mermaid character that never made it to screen but whose design sheets, later published in Jerry Beck's The Animated Movie Guide (2005), showed obvious Ariel-derived proportions. Or look at the merfolk in Pixar's Luca (2021), which deliberately went the opposite direction: stocky bodies, small eyes, fish-like facial features.

Splash and the Practical-Effects Mermaid: When Hollywood Went Analog

Five years before Ariel's animated debut, Ron Howard's Splash (1984) attempted something far more technically difficult: a live-action mermaid who had to be physically convincing. Daryl Hannah's character Madison required a prosthetic tail built by special effects artist Robert Short, weighing approximately 40 pounds and constructed from foam latex over a steel armature. Hannah could not walk in it. She had to be carried between takes and performed all swimming sequences while holding her breath, since bubble apparatuses would ruin the shot.

The design philosophy behind Madison was fundamentally different from animation. Where Ariel's tail could defy physics — fluttering, bending, expressing emotion through movement — Madison's tail was a rigid sculptural object. Its beauty came from surface detail: hand-punched scales, pearlescent coating, a gradient from teal at the hip to deep cerulean at the fluke. It looked real because it was real, occupying physical space and catching actual light.

Splash grossed $69.8 million against a $11 million budget (per Box Office Mojo, 2024 adjusted figures), proving that mermaid characters could carry a live-action film without animated assistance. The practical-effects approach influenced a generation of creature-feature films, from Cocoon (1985) to The Shape of Water (2017), where Guillermo del Toro's amphibian creature owed a clear aesthetic debt to Short's mermaid prosthetics.

Merpeople in Wizarding Britain: Rowling's Grittier Take

J.K. Rowling introduced merpeople in Harry Potter and the Goblet of Fire (2000), and her version was pointedly unglamorous. The merpeople of the Black Lake were divided into two populations: selkies with grey-green skin and long, dark hair who lived in a stone village at the lake bottom, and smaller, more fish-like creatures with yellow eyes and tangled hair. Rowling described them as having "skin the greyish green of their surroundings" with "long, dark hair" and "yellow eyes, as round as the coins in the merpeople's necklaces."

This was a deliberate rejection of the Ariel standard. Rowling's merpeople were alien, culturally distinct, and morally ambiguous. They had their own language (Mermish, which sounds like "screeching" above water but is perfectly intelligible underwater), their own political structure with a chieftain, and their own weapons — spears tipped with sharp stone. The second task of the Triwizard Tournament forced Harry to negotiate with them as a sovereign community, not as magical fauna.

The 2005 film adaptation directed by Mike Newell translated these descriptions into practical and digital effects. The merpeople were performed by actors in prosthetics for close shots, with CGI tails added in post-production. Industrial Light & Magic handled the underwater sequences, and the design team made a conscious choice to give the merpeople webbed hands, gill slits along the ribs, and nictitating membranes over their eyes — anatomical details that grounded the fantasy in pseudo-biological plausibility.

"The merpeople in Goblet of Fire were the first time Rowling asked readers to sympathize with a non-human species that wasn't cuddly or noble. They were foreign, slightly threatening, and entitled to their own sovereignty. That's a more honest version of what a mermaid character should be." — Dr. Catherine Butler, Modern Children's Fantasy (Bloomsbury Academic, 2006)

One Piece, Fish-Man Island, and the Mermaid as Political Allegory

Eiichiro Oda's One Piece (serialized since 1997, over 516 million copies in circulation worldwide as of Shueisha's 2024 report) introduced Fish-Man Island in 2010, and with it a massive population of mermaid characters that served as vehicles for one of the series' most explicit political arcs.

Fish-Man Island's society is rigidly stratified. Merfolk — half fish, half human — occupy the upper tiers. Fish-Men — humanoid with fish features — sit below them. And humans, when they bother to visit, are treated with suspicion bordering on hostility. The history of the island is one of enslavement, segregation, and violent rebellion, with the character Fisher Tiger — a Fish-Man who liberated slaves from the World Nobles — serving as a historical catalyst.

The mermaid characters on Fish-Man Island include Shirahoshi, a giant mermaid princess standing roughly 17 meters tall, whose design combines classic mermaid proportions with Oda's signature exaggeration: enormous eyes, a tail the size of a small building, and a personality defined by extreme timidity despite her immense physical power. Oda has stated in SBS (reader Q&A) columns, collected in One Piece Color Walk 6 (2014), that Shirahoshi's design was partially inspired by the Ryugu legend — a Japanese myth about an underwater palace ruled by the dragon king Ryujin.

The Fish-Man Island arc ran for approximately 57 chapters (chapters 603-700, 2010-2013) and addressed themes of inherited prejudice, the cycle of hatred, and the moral complexity of revolutionary violence. Oda used mermaid and Fish-Man characters to explore subjects that would be considered heavy for any serialized shonen manga, let alone one marketed primarily to teenage boys.

Anime's Mermaid Obsession: From Mermaid Melody to My Bride Is a Mermaid

Japanese animation has produced more mermaid characters than any other national animation industry, and the designs range wildly depending on genre and target demographic.

Mermaid Melody Pichi Pichi Pitch (2003-2005, 91 episodes across two seasons) followed seven mermaid princesses who transform into idol singers to fight sea demons. Each princess corresponded to a color of the rainbow and a specific ocean region. The character designs by Pink Hanamori leaned heavily into the magical girl template: transformation sequences, color-coded costumes, and accessories drawn from marine biology (shell bras, coral tiaras, anemone hair ornaments). The series sold over 3 million manga volumes according to Kodansha's 2006 sales reports.

At the opposite end of the spectrum, My Bride Is a Mermaid (Seto no Hanayome, 2007) treated the mermaid character as a vehicle for absurdist comedy. Sun Seto, the titular bride, was a yakuza princess from a mermaid crime family. The series played with the gap between traditional mermaid mythology and organized-crime tropes — Sun's father wielded a katana, her retainers were mermaid enforcers, and the central joke was that mermaid society operated exactly like a Toei yakuza film.

Then there's Lu Over the Wall (2017), Masaaki Yuasa's animated feature, whose mermaid character Lu was designed with radical simplicity: a minimalist face, a tail that could split into legs, and an ability to make anyone who heard her singing involuntarily dance. Yuasa's design philosophy, discussed in a 2018 interview with Anime News Network, was to strip away every convention of mermaid character design and rebuild from scratch. The result was a mermaid who looked nothing like Ariel, nothing like traditional ningyo illustrations, and nothing like her anime predecessors.

Design Evolution at a Glance: Eight Defining Mermaid Characters

Mermaid Character Design Comparison Across Media
Character Source / Year Medium Tail Color Design Philosophy
Ariel The Little Mermaid / 1989 Animation Aquamarine Contemporary beauty, expressive fin movement
Madison Splash / 1984 Live-action film Teal to cerulean Practical prosthetics, pearlescent scales
Black Lake Merpeople Harry Potter / 2000-2005 Novel + film Grey-green Alien biology, pseudo-realistic anatomy
Shirahoshi One Piece / 2010 Manga + anime Pink with magenta spots Giant proportions, Ryugu mythology
Lucia Nanami Mermaid Melody / 2003 Anime + manga Pink Magical girl template, color-coded
Sun Seto My Bride Is a Mermaid / 2007 Anime + manga Blue-silver Yakuza comedy, traditional-to-modern gap
Lu Lu Over the Wall / 2017 Animated film Translucent blue Minimalist redesign, anti-convention
Marina The Little Mermaid (Andersen) / 1975 Toei Animation film Sea-green Faithful to Andersen, melancholic tone

The Collectibles Market: What Mermaid Merch Actually Costs

The mermaid character archetype supports a substantial and varied collectibles market. Disney's Ariel alone generates licensing revenue across dozens of product categories, but she's far from the only mermaid character commanding collector dollars.

High-End Statues and Limited Editions

XM Studios' Ariel Premium Format Figure (released 2019, limited to 2,500 units worldwide) launched at $549 and currently trades on the secondary market between $700 and $1,100 depending on condition and certificate of authenticity. First4Figures produced a resin statue of Ariel based on Glen Keane's original concept art, retailing at $389 for the regular edition and $449 for the EX variant with a light-up base.

On the Japanese side, the Good Smile Company has released multiple Nendoroid and figma versions of mermaid characters. Their Nendoroid Shirahoshi (released 2014, reissued 2021) retails at approximately 12,800 yen (~$85 USD), while the figma Lucia from Mermaid Melody was a convention exclusive at Tokyo Character Show 2005, now trading at 25,000-35,000 yen ($165-$230) among dedicated collectors.

Mass Market and Crossover Collectibles

At the accessible end, Funko Pop! Vinyl figures of mermaid characters span multiple franchises. Ariel's Pop! has been released in at least 14 variants (standard, flocked, glitter, chase editions, convention exclusives) since 2015. Madison from Splash received a Pop! in the 2020 Movies retrospective line. Secondary market prices for common variants hover around $12-$18, but the 2016 SDCC-exclusive Ariel with seashell necklace variant has sold for $180-$250.

Trading card games also feature mermaid characters prominently. Yu-Gi-Oh!'s "Aqua Spirit" and "Mermaid Shark" cards, Magic: The Gathering's merfolk tribe cards (notably the foil version of "Empress Galina" from Legends, 1994, which commands $40-$80 in near-mint condition), and One Piece's TCG Shirahoshi leader card (OP01-053, 2022, alternate art) — all demonstrate how the mermaid archetype translates across collectible formats.

  • Resin statues (XM Studios, First4Figures): $300-$1,200 range, limited runs of 1,000-5,000 units
  • Japanese scale figures (Good Smile, Alter, MegaHouse): $80-$350, with convention exclusives reaching $500+
  • Funko Pop! variants: $10-$250 depending on exclusivity and condition
  • Trading cards: $2-$80 for standard to foil; graded PSA 10 copies of key cards reach $200+
  • Vintage memorabilia (pre-1990): 1984 Splash press kits sell for $50-$150; original 1989 Little Mermaid theatrical posters (style A, rolled) trade at $200-$600

Why the Mermaid Archetype Refuses to Sink

Four thousand years after Atargatis, the mermaid character remains one of the most commercially viable and narratively flexible archetypes in global pop culture. Part of this longevity is structural: the half-human, half-fish body is visually distinctive enough to be instantly recognizable in any medium, yet simple enough to be rendered by a child with a crayon. That combination of iconic recognizability and reproducible simplicity is rare — it's the same quality that makes Mickey Mouse's silhouette or Superman's chest emblem work as brand identifiers.

But there's something else at work. The mermaid occupies a unique position in the character-design ecosystem: she's simultaneously human enough to be relatable and alien enough to be fascinating. Every culture on every continent has produced some version of a water-dwelling humanoid, which means the archetype carries no cultural baggage that limits its appeal to a single market. Ariel sells in Tokyo. Shirahoshi sells in São Paulo. Lu sells in Paris. The mermaid character is, in the truest sense, a global IP category.

The next wave of mermaid characters will likely emerge from markets and media we haven't anticipated. Virtual YouTuber agencies have already introduced mermaid-themed VTubers (Kobo Kanaeru of Hololive Indonesia, while technically a "rain shaman," draws heavily on aquatic mythology). Video games like Abzu (2016) and Subnautica (2018) have explored mermaid-adjacent design without literal mermaid characters. And the success of the 2023 live-action Little Mermaid — regardless of critical reception — demonstrated that studios still see the archetype as bankable at tentpole budget levels.

The mermaid character has survived the transition from oral mythology to bronze sculpture to cel animation to CGI to streaming. Whatever medium comes next, she'll be there — tail first, singing or screaming, depending on who's writing.

Frequently Asked Questions About Mermaid Characters

What is the oldest known mermaid character in history?

The earliest documented mermaid-type figure is Atargatis, a Syrian goddess dating to approximately 1000 BCE. She was described by Diodorus Siculus in Bibliotheca Historica (circa 60-30 BCE) as having the upper body of a woman and the lower body of a fish. However, even older aquatic-humanoid figures appear in Babylonian mythology — the god Oannes (circa 2000 BCE) had a fish body with a human head, though he's typically classified as a fish-man rather than a mermaid.

How did Disney's Ariel change mermaid character design?

Ariel established several design conventions that became industry standards: oversized eyes relative to face size, red or vibrantly colored hair that defies gravity, an aquamarine tail with translucent fin membranes, and a tail-to-torso ratio of approximately 55:45. Glen Keane's original design was influenced by 1980s beauty standards and the practical requirements of cel animation against blue underwater backgrounds. Prior to Ariel, most mermaid characters in Western animation followed the more conservative designs seen in Toei Animation's 1975 The Little Mermaid film or Rankin/Bass's television specials.

Are mermaid characters in anime based on Japanese mythology?

Partially. Japanese mythology includes the ningyo, a fish-like creature whose consumption was believed to grant immortality — a concept explored in the Yao Bikuni legend, documented in regional folklore collections. However, most modern anime mermaid characters draw more heavily from Western mermaid imagery, particularly post-Disney conventions, combined with the magical girl genre template. Series like Mermaid Melody Pichi Pichi Pitch are culturally hybrid: Japanese narrative structures wrapped around Western character design language. Rumiko Takahashi's Mermaid Saga (1984-1994) is one of the few anime/manga works that explicitly draws from ningyo mythology rather than Western mermaid tropes.

What are the most valuable mermaid character collectibles?

At the high end, original production cels from Disney's The Little Mermaid (1989) featuring Ariel have sold at auction for $2,000-$10,000+ depending on the scene. First4Figures and XM Studios resin statues hold value well in the $400-$1,100 secondary market range. For One Piece collectors, the Bandai Figuarts ZERO Shirahoshi (2013, limited production) trades around $200-$400. In trading cards, Magic: The Gathering's foil merfolk cards from early sets (Legends, 1994) in PSA 9-10 grades can exceed $200. The key value drivers across all categories are: limited production runs, franchise popularity, condition grading, and whether the item is a first-edition or variant.

How do Harry Potter's merpeople differ from traditional mermaid characters?

Rowling's merpeople were deliberately designed as a counterpoint to the Ariel standard. They have grey-green skin, yellow eyes, and an alien cultural structure with their own language (Mermish) and political sovereignty. The film adaptations added anatomical details like gill slits, webbed hands, and nictitating membranes — features grounded in marine biology rather than fairy-tale aesthetics. This approach reframed the mermaid archetype from "beautiful sea princess" to "sovereign non-human species," a shift that influenced later fantasy works including the merfolk in Andrzej Sapkowski's Witcher novels and the selkies in the Percy Jackson extended universe.

Sources: Box Office Mojo (2024 adjusted gross data); Shueisha One Piece cumulative sales report (2024); Kodansha Mermaid Melody sales data (2006); Diodorus Siculus, Bibliotheca Historica (c. 60-30 BCE); Catherine Butler, Modern Children's Fantasy (Bloomsbury Academic, 2006); Jerry Beck, The Animated Movie Guide (Chicago Review Press, 2005); Anime News Network, Masaaki Yuasa interview (2018); Yao Qianheng, Pacific Rim mermaid folklore study (2019).

Marcus Reeves

Marcus Reeves

Contributing writer at SenpaiSite — Your Ultimate Anime & Manga Guide.